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ClawIndex

OpenClaw Skills & Use Case Index

ClawIndex is an ecosystem-driven index of OpenClaw skills and real-world use cases.

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Skills with input: Godot project

Browse skills that use this input.

  • godot-inventory-system - Build Resource-based inventories in Godot 4.4+
    GodotinventoryResourceitem stacking

    ★ 19 · Updated 2026-10-07

    Builds Godot 4.4+ inventory systems with typed slots, stacking, equipment stats, drag-and-drop UI, and ID-and-quantity JSON saves.

    ⚙ Define Resource item data⚙ Manage typed inventory slots⚙ Stack items with leftovers
  • godot-animation-player - Build timeline-based animations with Godot AnimationPlayer
    GodotAnimationPlayertimeline animationkeyframe animation

    ★ 0 · Updated 2026-09-30

    Provides expert patterns for Godot AnimationPlayer tracks, callbacks, root motion, procedural animation, synchronization, and RESET states.

    ⚙ Create value tracks⚙ Configure method tracks⚙ Synchronize audio tracks
  • assets-pipeline - Manage Godot asset imports and formats
    Godotasset pipelineresource importimage compression

    ★ 67 · Updated 2026-09-29

    Explains how to import and configure images, 3D scenes, animations, audio, and other resources in Godot 4.3+.

    ⚙ Configure image compression⚙ Import 3D scenes⚙ Configure animation imports
  • godot-genre-party - Godot Party Game & Minigame Collection Blueprint
    godotparty gameminigame collectionlocal multiplayer

    ★ 803 · Updated 2026-06-30

    Expert blueprint for building party games with local multiplayer input, minigame resource system, asymmetric 1v3 gameplay, split-screen rendering, and persistent scoring in Godot.

    ⚙ Define minigames via Resource files⚙ Map physical controllers to players dynamically⚙ Register player-specific input actions at runtime
  • godot-clean-conflicts - Clean Conflicting Godot Operations
    godotgdscriptconflictsgame-development

    ★ 4 · Updated 2026-05-28

    Detects and resolves conflicting operations in Godot code that create undefined behavior

    ⚙ scan code files⚙ scan scene files⚙ detect conflicts
  • godot-platform-vr - VR Platform Development for Godot Engine
    VRXROpenXRGodot

    ★ 803 · Updated 2026-02-15

    Expert blueprint for VR platform development covering XR toolkit, comfort settings, motion controls, and performance requirements.

    ⚙ Initialize XR interface⚙ Configure comfort settings⚙ Implement motion controls